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Tempering
Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 50%.
Ad Eternum
Reduce the damage you take by 3-15% while at least one wall segment of Sanctuary is active.
3
Overwhelming Presence
Heal for 12-60 every 0.5s while at least one wall segment of Sanctuary is active.
3
Duty is a Mountain
Increase the time until Ire starts to decay by 0.25-1.25s.
3
Grim Deliverance
Heal for 5-25 for every percentage point of Ire consumed by abilities.
3
True Conviction
Reduce the damage your other allies take by 5-25% while they are within 35 units of the middle wall segment of your Sanctuary.
3