A Master of Triggering Wind

by Anonymous
1.4 858 views
5
0 +5
Share this deck


Master of Arms
Successful Hits with your Submachine Guns cost no ammo.
Weapon
Raw Talent
Increase the speed boost of Agility by 4-20%
Agility
3
Wind's Embrace
Heal 20-100 Health per second while Agility is active.
Agility
4
Wanted
Gain 4-20 Ammo per second while Agility is active.
Agility
2
Trigger Happy
While firing SMGs increase healing received by 10-50%
Weapon
5
Tenacious
Activating Shadow Step heals you for 60-300
Shadow Step
1

Guide

A basically this Loadout is gear toward a hit and run tactic, with the use of Koga'a Primary Fire which can be used quite well in taking out a target, which at the same time you're healing yourself if you are in Agility while firing your weapon.

When you feel more confident in your abilities, try lowering Wind's Embrace and raising the levels of the other cards. I will stress this load out focuses soley on the use of your Primary Weapon, the claws should only be used as a means to take out a weak enemy or a surprise attack since it uses too much energy. You would better be off using your Sub Machine Guns.