Flare deals 300% more Damage, has increased Projectile Speed, and its Cooldown is reduced by 10s, but no longer reveals.
Every 1.5s your inactive Weapon generates 2-10 Ammo.
Reduce the movement speed penalty of Scope by 20-100%
Every second your rifle is out, the cooldown of Flare is reduced by 0.2-1s.
Hits with Talon Rifle grant 1-5% ultimate charge.
Increase the ammo count of both of your weapons by 2-10.
This deck is for aggressive use. Strix has no mobility ability, but with this deck you can burst at a higher frequency, reducing the need for reloading and the time to load the ultimate. Good for taking down good flank players, bad if you can't hit them with the flare / sniper shot.
Try flashing shots against moving targets