Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
Increase the Projectile Speed of Seedling by 6-30%.
Reduce the Cooldown of Flutter by 0.6-3s.
Reduce the Cooldown of Dead Zone by 0.8-4s.
Increase your maximum Health by 50-250.
Reduce your active Cooldowns by 8-40% after getting an Elimination.
This deck plays out like a sort of damage/flank hybrid and if you can play it properly then you can get over 100k damage in a normal game.
Here's what you should buy:
Cauterize ( Why wouldn't you buy Cauterize? )
Morale boost ( You will be able to ult more often and be super irritating when you're flying in the sky the whole time )
Chronos ( Once you get Chronos, try to use Flutter often )
Life Rip or Nimble ( Use life rip to have a little bit of self sustain when fighting enemies, or nimble to be super annoying )
Using this loadout you can annoy your enemy and do a lot of damage. Don't be afraid to ult even if there arent many enemies. Take advantage of Blastflower by stacking damage on easy targets like the enemy frontline. Try to stay about a medium or close range to enemies, but don't go right up next to them. The only way I can think you can die is if you get hit by any kind of hard CC, so you could buy Resilience instead of Life Rip or Nimble if it's a really bad problem.