Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.
Generate 1-5 Ammo after hitting a fully-charged weapon shot.
Reduce the Cooldown of Stasis Field by 1-5s after hitting an enemy with Setback.
Increase your Healing received by 6-30% while Stasis Field is active.
Heal for 80-400 every 1s for 3s after activating Stasis Field.
Increase your Healing received from others by 5-25% while at or below 50% Health.