Increased the damage of each seedling by 350 and reduce their fuse time by 25%.
Reduce the Cooldown of Seedling by 0.5-2.5s if you hit an enemy with Seedling.
Eliminations reduce active cooldowns by 10-50%
Activating Seedling generates 1-5 Ammo.
Activating Seedling Grants 10-50% Movement Speed for 3s.
Heal for 50-250 Health when activating Flutter.