When you get an Elimination, drop a Health Pack that Heals the champion who picks it up for 600. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.
Heal for 40-200 every 1s while Magic Barrier is active.
Reduce your damage taken by 3-15% for 2s after Magic Barrier ends.
Reduce your active Cooldowns by 10-50% after getting an Elimination.
Reduce your damage taken by 8-40% while using Scamper.
Heal for 100-500 over the duration of Scamper.