Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
Reduce the Cooldown of Seedling by 0.5-2.5s for each enemy hit by it.
Reduce your active Cooldowns by 8-40% after getting an Elimination.
Increase your maximum Health by 50-250.
Reduce your damage taken by 5-25% for 3s after activating Flutter.
Increase the Projectile Speed of Seedling by 6-30%.