Increase your maximum damage scaling over distance by 60%.
Reduce the Cooldown of Crippling Throw by 0.6-3s.
Heal for 100-500 after hitting an enemy with Crippling Throw.
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 0.6-3s.
Increase your maximum Health by 75-375.
Reduce your active Cooldowns by 10-50% after getting an Elimination.
Pretty straightforward. Throw the axe from a distance, heal yourself and allies, use cripple, keep healing every 2-3 seconds. Almost unstoppable if your team is even halfway decent.