Crazy Healz.

by Anonymous
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Spirit's Domain
Your Lightning Staff now also heals allies for 900 health a second.
Healing Totem
Outreach
Increase the area of Healing Totem by 25-125%
Healing Totem
5
Healing Rain
Allies inside your Healing Totem are healed for 1-5% of their maximum Health per second.
Healing Totem
4
Gale
Ghost Walk lowers the cooldown of Healing Totem by 1-5s when Activated.
Ghost Walk
4
Astral Traveler
Gain 25-125% additional Movement Speed during Ghost Walk.
Ghost Walk
1
Thunderlord
Increase your ammo by 10-50%.
Weapon
1

Guide

Basically best of both worlds between Totem Ward and Spirit Domain.

Increase radius so easier to get those flanks and dumb people who don’t know how to walk into your totem radius.

Healing rain- to make your totem heal like crazy for tanks and ect.

Gale so you can keep up that totem non-stop/ nice to self heal with totem after your Emergancy usage of ghost walk

Thunderlord cause more ammo=more heals also with only 1 point left other cards didn’t seem as beneficial for just 1 point.