Dead Zone Dance

by Requiesta de Silencia
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3
1 +2
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Scorched Earth
Dead Zone damages shields for 50% of their maximum Health per second, and its cooldown is reduced by 3s.
Dead Zone
Just Believe!
Eliminations reduce active cooldowns by 10-50%
Armor
3
Sparkle
Increase the duration of Dead Zone by 0.5-2.5s.
Dead Zone
5
Pixie Dust
Heal for 25-125 Health per Second while standing in Dead Zone.
Dead Zone
5
Flora
Gain 50-250 Health.
Armor
1
Antics
Gain 5-25% Reload Speed.
Weapon
1

Guide

As you can probably tell by the name, this build centers around keeping Dead Zone maintained at all times.

When playing offensively, spam Dead Zone on the objective to keep the enemy without healing. Don't be shy about jumping onto the objective yourself after you've gotten a few of your upgrades (especially Kill to Heal). This tears through almost every tank in the game when coupled with the legendary card.

When playing defensively, keep Dead Zone active in the area that you're defending. You're going to have to move the squishy Willo around a lot to avoid a bulk of the damage, but it will keep your health up and push back normal close quarters counters to Willo.

Upgrade path:
Kill to Heal I - This will give you some immediate extra bulk and is especially important when dealing with defensive situations.
Chronos I - Makes Dead Zone cool down faster.
Blast Shields III or Haven III - Relatively cheap upgrades that give you a chance to activate your kill to heal.
Kill to Heal III - At this point you can effectively begin attacking objectives unless the team has mixed area and direct damage.
Chronos III - Allows Dead Zone spamming.
Cauterize or Wrecker III - Alternate between these depending on if the enemy is shields or healing focused.

Card Swap:
Sparkle V with Twilight V - Allows you to recast Dead Zone more often, best used with Siege and moving objectives.
Antics I with Twilight I - Switches a bit of weapon spam with Dead Zone spam.