Dragonball Event Build

by Anonymous
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Davey Jones Locker
Your Shell Spin now lasts until canceled and you can control its direction.
Dredge Anchor
Tsunami
For 2s after using Shell Spin you gain 8-40% Movement Speed.
Shell Spin
5
Determination
Gain 14-70% Crowd Control and Slow Reduction.
Armor
5
Crashing Wave
Shell Spin's Cooldown is reduced by 1-5s for every enemy hit by it.
Shell Spin
3
Spring Tide
Shell Spin heals you for 250-1250 for every enemy hit.
Shell Spin
1
Ebb and Flow
Upon reaching 40% health the Cooldown of Shell Spin is reduced by 20-100%
Armor
1

Guide

The strat is easy to pull of.

1: Tell your Team to Protect you.
2: Wait until your Team killed 1 or 2 Enemys on the left or right flank.
3: Rush on the enemy base with your team as back up and score the point.

For ur Items. Rush as soon as possible for Nimble 3. After u got Nimble 3, rush for Blast Shield or Haven. Depend on your enemy Team prefered Damage typ. Than go for Rejuvenate if you got a healer on your team like Jenos or Seris. Otherwise go for Veteran to restore your LP while u hide urself and wait for the perfect moment to rush the enemy Base. At least go for Deft Hands to improve your on DPS. Or for Cauterize if u need to handle a Tank + Support combo on the enemy team.

Additional Hints.

1: Use ur Grap to focus on high mobility champions like Evie, Maeve or Willow.
2: Learn to throw the Dragonball Key above the Wall in front of the enemy base and grap the enemy who tryed to catch it before u can make the score.
3: Learn how long u can tank the enemy Team before u need to throw the Dragonball Key away to your mates for a reset.
4: Use the Environment to dodge as most damage as possible if u rush for the score point.


Well, thats all i can say about this Build i made for the Event. I spend less than 3 Hours to reach lvl 60 with this strat. I hope u guys enjoy it and it will help u to rock the Event.