Regenerate 55% of your maximum Health over 3s when you fall below 40% of your maximum Health.
Hitting enemies with Fireball heals you for 100-500 Health
Increase your base maximum Health by 150-750.
Gain 10-50% movement speed for 3s after using Charge.
While Shield is active and you are below 40% Health, you heal 100-500 Health each second until you reach 40% Health.
Eliminations reduce all active cooldowns by 10-50%
Basically as a tank you have one primary job. "Don't DIE"
With this "Deck" you can 1 heal yourself 2 defend teammates and 3 pick off a few squishy dps/supports
Running Start : the movement speed from "running start" helps chase down enemies and finish off, improves movement with shield, helps you get to cover/heals and avoiding flanks
Brand : hitting multiple enemies with "brand" is crutial for self healing
Cavalier : Moar HP (nuff said) in combination with Veteran heals based on % you can regain massive hp in just a few seconds
* remember to chain your skills to maximize the chance of survival
* watch for the Formidable timer and remember to utilize the skill
*along with staying alive, capturing points is a tanks job (usually anyway)
*protect your healers
recommend items: Caut, Direct Def, (Explosive)if needed, Veteran