Favor Spirit (Ranked Support)

by Stalck
2.8 1270 views
9
3 +6
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Spirit's Chosen
Mending Spirits heals for an additional 300 Health upfront.
Mending Spirits
Swift Spirits
Mending Spirits grants 7-35% Movement Speed to allies.
Mending Spirits
4
Venomous Gourd
You and Allies gain 6-30% Lifesteal while in Gourd.
Gourd
3
Feed the Spirits
Reduce all active cooldowns by 10-50% when getting an elimination.
Armor
2
Liminal Passage
Increase the distance Slither travels by 10-50%
Slither
2
Snake Pit
Gain 5-25% Reload Speed.
Weapon
4

Guide

"Spirit's Chosen" makes "Mending Spirits" ability stronger and "Swift Spirits IV" makes your allies much faster, helping them to avoid attacks or rush your opponents easily.
"Venomous Gourd III" makes the Gourd ability helpful both to the offensive champions and helps to heal the tank even more.
Buying "Chorus I" first will make your abilities charge faster right at the beginning and combined with "Feed the Spirits II" you abilities will charge quite fast (Keep in mind that if you healed an ally that kills an opponent, you get an elimination, and that's enough to trigger that card).
Dead supports can't help anyone if it's respawning, always keep your distance. "Liminal Passage II" helps to reposition when needed and "Snake Pit II" combined with "Deft Hands" item can make Mal'Damba way harder to kill.
The stun can be really good to attack but is more efficient if used defensively against flanks and to counter some ults. Try to use it not to protect only yourself but also your allies.
Playing as support means that your job is to protect your allies and make their lives easier. Use your abilities to make that happen.

Obs: Remember that the card "Eerie Presence" is not in this deck, so you need to train your aim. You can also sacrifice Venomous Gourd or Liminal Passage if you think that it's needed.