Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
Heal for 100-500 for each enemy hit with Fireball.
Reduce your active Cooldowns by 10-50% after getting an Elimination.
Reduce the Cooldown of Fireball by 0.45-2.25s.
Increase your maximum Ammo by 15-75.
Increase your maximum Health by 150-750.