Hard carry (Snow globe)

by MUS1CFR34K
3.3 466 views
0
0 0
Share this deck


Snow Globe
Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.
Ice Storm
Teleport
Increase the distance traveled by Blink by 6-30%.
Blink
4
Swift Witch
Increase your Movement Speed during Soar by 5-25%.
Soar
3
Riftwalk
Increase your Movement Speed by 8-40% for 2s after using Blink.
Blink
2
Killing Frost
Reduce the Cooldown of Soar by 20-100% after getting a Killing Blow.
Soar
5
Cantrip
Generate 1-5 Ammo after activating Soar.
Soar
1

Guide

(Do not use this loadout if you are new to evie you need to land consistent shots to make proper use of it)


Teleport at 4 is enough to reach all spots on any map switft witch is perfectly fine at 3 I like using riftwalk at 2 as a filler card since you don't always get to directly teleport onto someone the extra mobility helps to get in range killing frost at 5 is needed for resets and cantrip is a good filler card as it happens often that you need just one shot to kill a enemy

with snow globe at the start of the match you want to play a bit passively try landing some shots on tanks to get your ult charge up once you're getting close to 50% find a good spot to tp from and ult them the more enemies the better after your ult gets going try hitting them again and if you start getting focused retreat into iceblock with this legendary its fine to wait out the duration as your ult does pretty good dmg and can sometimes finish off a enemy after killing someone soar and hit another person or fall back the point of this legendary is to "snowball" so playing overly safe doesn't really pay off