Healer Grohk is present

by SteveResi
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3
1 +2
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Unstable Fissure
Activating Second Chance leaves behind an unstable fissure that after 3s explodes dealing 900 damage.
Second Chance
Paradox
Reduce the Cooldown of Second Chance by 0.5-2.5s.
Second Chance
5
Old Wounds
Increase your base maximum Health by 150-750.
Armor
3
Beyond The Veil
You and allies gain 10-50% increased Movement Speed for 5s after passing through Stasis Field.
Stasis Field
5
Continuum Shift
Second Chance sends you 0.4-2s further into the past.
Second Chance
1
No One Escapes
Setback sends enemies 0.3-1.5s further into the past.
Setback
1

Guide

i dont recommend at all dejavu in this type of situation and i dont really recommend temporal divide either its cooldown increase makes it way less useful so i recommend going unstable fissure here to have more presure on the point and you could try flanking with dejavu but in this type of situation the enemy team is most likely to be together most of the time