Healing Potion (2 Tanks)by simoconfa
I have seen strange decks for Mega Potion set and I would make some clarification. I inform you that Mega Potion healer has been nerfed from previous patch. The healing has been set from 1200->1000 so I will suggest Combat Medic instead. But if you are like me and you like "burst healing" this is the build for you because you can save life to players from a very far distance.
Let's have a look to cards:
Reload: This card is the key of the built since healing potion is your only source of healing, try to heal (if you can) players when are grouped up, this happens quite often with Main Tank and Off Tank. This value MUST BE 5/5;
Medicinal Excellence: useful when you are very far from players or you cannot see them. Remember this card cannot be to low because if you miss a heal, Reload talent will not proc and you cannot heal for an insane amount of time. If you are a new player to Pip I would suggest 5/5, pro players can also play with 3/5;
Gift Giver: Since healing potion is your only source of healing a minimum of 2/5 is needed here. Remember to heal others (if you can) before yourself! I would suggest not more than 3/5 here;
From Above: Since I use much weightless and also 1 is good I would chose this one;
Refreshing Jog: For survivability and not essential, 1 is not enough so, if you have 1 point left don't chose this card, I would recommend only if 2/5 left.
Alternatives to Refreshing Jog:
Smithereens 1/5 and Gift Giver 3/5 (instead of 2);
Acrobat's Trick 4/5 and Medicinal Excellence 3/5 (instead of 5).
Chronos: This must be you first choice. Since they lowered price I would recommend also as second option;
Cauterize: Since you can heal not very often, meanwhile you need to do some dps;
llluminate: Only if there is Skye;
Haven: Since you are always flanked this can be an option (not from first ones);
Morale Boost: Another valid option.