High Risk

by Anonymous
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Rampant Blooming
Allies Healed by Blossom will Heal for an additional 300 over 3s.
Blossom
Perennial
Reduce the Cooldown of Blossom by 0.4-2s.
Blossom
4
Verdant Expanse
Increase the radius of Blossom by 4-20%.
Blossom
4
Fatalis
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 0.6-3s.
Crippling Throw
2
Adrenaline
Reduce your active Cooldowns by 10-50% after getting an Elimination.
Armor
3
Rebound
Increase your Healing received by 5-25% while at or below 50% Health.
Armor
2

Guide

It's about how many kills you get. The more kills the better your healing is, which is personally like. You could increase Perennial or Verdant Expanse if you wanted to and decrease adrenaline or rebound. It's all preference but here's my load out.