Infinite heal

by Furor_Adflictu
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17
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Spirit's Chosen
Mending Spirits heals for an additional 300 Health upfront.
Mending Spirits
Eerie Presence
Reduce the Cooldown on Mending Spirits by 0.5-2.5s when you miss.
Mending Spirits
5
Snake Pit
Gain 5-25% Reload Speed.
Weapon
5
Ritual Magic
Heal for 15-75 health per second while healing an ally with Mending spirits.
Mending Spirits
2
Otherworldly
Gain 10-50% Movement Speed for 3s after Slither ends.
Slither
1
Sustenance
Receive 8-40% more healing when below 50% health.
Armor
2

Guide

with this build your only purpose is to cure. You will not do damage, but you will make your tanks immortal with devastating support.
mending spirit can be launched every 2 seconds and you will have to do it anyway, even if they are already full life. Support Mending spirits with gourd when the tanks are focused from the enemy.
Snake pit is for your protection. By reloading in a few seconds, you will be able to stun your opponent (flank if he attacks you or the enemy tank if you want to help clean up) and get yourself safe.