Rogue's Gambit
Eliminations reset the Cooldown of Pounce, and Pounce deals 10% more damage.
Armor
Street Cred
Increase your maximum Health by 50-250.
Armor
2
Sixth Sense
Gain 5-25% Damage reduction for 2s after using Pounce.
Pounce
4
Chase
Increase the speed bonus of Prowl by 10-50%
Prowl
3
Savagery
Pounce heals you for 70-350 Health.
Pounce
4
Scamper
Gain 10-50% Movement Speed for 3s after activating Pounce.
Pounce
2
Guide
A team whiper when performed right.
This deck is based around securing your kills. be awere.
Most likely in higher elo when u just miss ur last shot to secure ur kill. ull be dead.
When done right you'l be flying around small maps. not touching the ground ;p
Rogues gambit pounce reset grands you really good movement, able to hop from target to target
Since you pounce much,
-Sixth sense is a gr8 card. granting you 20% dmg reduc after dash for 2 sec.
2 sec is more then enough to kill a target and dash to the next one. basicly granting you 20%dmg reduc for a long time
-After each pounce ull also heal 280hp, combine that with some kill to heal. and ull be full hp when you hop to the next fictim.
-After the pounce you will also get a 20% speed buff. to dodge incomming bullets
-also added +100hp which rounds ur hp to 2000.
OFC you can change out some cards or relevel them.
Im using a slightly different leveled one, but this one looks to be better. (prowl speed exploit?)
General tips:
no one can hear you in midnight (prowl is silent)
use the speedboost of prowl atleast lvl 3 or higher to do roof glides.