Jack of all trades Grover - Heal and Kill

by Birbo
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2
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Ferocity
Increase your maximum damage scaling over distance by 60%.
Weapon
Verdant Expanse
Increase the radius of Blossom by 4-20%.
Blossom
5
Unstoppable
Reduce your damage taken by 6-30% for 4s after using Blossom.
Blossom
1
Vine Grasp
Increase the range of Vine by 10-50%.
Vine
1
Barkskin
Increase your maximum Health by 75-375.
Armor
3
Adrenaline
Reduce your active Cooldowns by 10-50% after getting an Elimination.
Armor
5

Guide

After the Grover nerf, fully heal based decks have become a lot worse. Verdant Expanse V is still necessary to heal your team efficiently, and Adrenaline V will let you heal a lot more and deal a ton of damage as long as you're getting kills, which is why this deck uses Ferocity to maximize your damage. The other talents have become horrible anyways.

Barkskin III and Unstoppable I will give you a slightly better survivability, and Vine Grasp will let you get out of bad situations.

As a strategy I recommend staying behind your tanks with a considerate discance while sniping the enemies that are focused on your teammates. Getting Kills will cut down on your abilities' ooldowns and allow you to spam Blossom. Remember to spam Blossom as much as possible! Your teammates will love you :)

Enjoy :)