MY ASH 2.0/Slug Shot build

by AXTONTHECOMMNDO
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Slug Shot I
Your weapon shots travel 50% faster and further, deal 17-26% more damage, but no longer explode.
Weapon
Brawl
Heal for 40-400 Health over 2s for each enemy hit by Kinetic burst.
Kinetic Burst
1
War Machine
Eliminations reduce all cooldowns by 5-50%.
Armor
1
Vanguard
Gain 4-40% Damage Reduction for 2s after using Shoulder Bash.
Shoulder Bash
1
Trebuchet
Activating Siege Shield generates 1 Ammo every .5s for 0.5-5s.
Siege Shield
1
Ramparts
Reduce the Cooldown of Siege Shield by 0.25-2.5s.
Siege Shield
1

Guide

i built this loadout around Ash's new LC as well as some cards that i find myself using most of the time.

 

Slug Shot I - deal 80 more damage per shot. this helps you get kills to proc War Machine

Brawl - quick 160/320/480/640/800 health after hitting enemy player(s) with your alt fire

War Machine - reduce cooldowns by getting eliminations. KB: 1.2s, SB: 3.4s, SS:2s

Vanguard - take 16% less damage for seconds ater using sholdur bash to get out of combat or hitting someone and stay in the fight a little longer

Trebuchet - fire twice + throw your shield + fire twice immeditly after = your magazine is still full

Ramparts - when your shield goes on cooldown unloding your mag and reloading you should have your shield back.

 

items: 

Wrecker: combined with Slug Shot I you will be dealing 840/1200/1560 damage a shot to shields

Life Rip: heal yourself for 48/96/144 evvery shot

Morale Boost: helps you get your ultimate faster but Morale Boost 2 is the only teir really needed