Increase the damage of Fireball by 30% and deal 20% increased damage for each subsequent target hit after the first.
Reduce the Cooldown of Fireball by 0.4-2s.
Heal for 100-500 for each enemy hit with Fireball.
Heal for 100-500 every 1s while Shield is active and you are at or below 40% Health.
Reduce the Cooldown of Charge by 0.5-2.5s for every 1000 damage your Shield takes.
Apply a Knockback of 800-1600 to enemies hit by Charge.