Off Tank -- Zone Master

by Shadowpuppy
3.1 539 views
0
0 0
Share this deck


Slug Shot
Your weapon shots deal 400 damage, travel 50% faster and 100% farther, but no longer explode.
Weapon
Indomitable
Gain 10-50% Lifesteal.
Armor
4
Heavy Metal
Increase your maximum Health by 150-750.
Armor
4
War Machine
Reduce your active Cooldowns by 10-50% after getting an Elimination.
Armor
4
Fervor
Increase your maximum Ammo by 1-5.
Armor
2
Percussion
Increase the Knockback distance of Kinetic Burst by 8-40%.
Kinetic Burst
1

Guide

Slug shot is much better than everyone gives it credit for.
With the 50% faster is is super easy to hit shots.

Pushing into the damage with this Ash build is really easy at the start of the match.
The key to this build is your ability to apply cauterize. Its just to easy to land ever shot on people standing any where.
You can zone out healers snipers, really any squishy will only take about 3 rounds and they are running away.
They have to get really far away, from what i have found people back up and think they are ok only to find that im still pegging them and then they start running frantic.

I am part of allot of kills and eliminations with this build so the reset card actually works really well for a tank.
Your shoulder bash is an engagement tool only.... Do not try to use it to escape unless you are aware you need to escape well before death arrives.

People will just walk through your shield so you need to put it down at distance...
If you cant put it down at distance, put it down side ways or at an angle so its not moving forwared or backward but across your area your fighting so you can shield dance.

If your pushing into people drop your shield and que up a dash or a bust to knock them away from your moving shield so you can shoot them as they are going back at you.

If your trying to retreat place the shield backwards so its moving with you as you back away.

If there is box or something around point you can place your shield so the wheels run into the box so you have a stationary shield.

Your ult last 8 seconds meaning you can get 8 shots during your immunity which is 160*8= 1280 point heal.
Your shield is 10 second cool down so you will almost always have a shield after your ult is done unless you used it right before the ult.

Typical would be use the shield once it drops ult... The wind up is 1.2 seconds then last for 8 seconds. Then shield once the ult drops...

This is 6 seconds of shielding followed by 8 seconds of immunity followed by 6 more seconds of shielding...
You can stay alive for quite some time if you plan ahead and understand how to place and use her shield.