Pip Medic - Quake Mode

by AlexMonster212
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Combat Medic
Potion Launcher also Heals allies hit for 750. You no longer take damage from your weapon shots.
Weapon
Sturdy
Gain 3-15% Movement Speed.
Weapon
5
Shrewd Move
Reduce your active Cooldowns by 8-40% after getting an Elimination.
Armor
5
Reload
Reduce the Cooldown of Healing Potion by 0.6-3s for each ally it hits.
Healing Potion
3
Medicinal Excellence
Increase the radius of Healing Potion by 8-40%.
Healing Potion
1
Escape Artist
Increase the duration of Weightless by 0.4-2s.
Weightless
1

Guide

With this deck you do not need to prioritize the Chronos item, focus on buying Haven for a better resistance to damage against flanks, then prioritize agility so that the "Sturdy" card benefits and you have a high mobility so that the flanks cost more to knock you down, the "Shrewd Move" card reduces all skill cooldowns after an assist so try to provide a lot of support to your team to get its full potential, once you get haven and agility at level 3, prioritize chronos + 3, the card " Reload + 3 "rents you well when combined with chronos, you only need to heal 2 allies to reduce the cooldown of the potion to a good number and apart with the" Shrewd Move "card, the reuse of the potion also benefits. this deck you have to always be moving and it will never stay still in the same position for 2s. because the flank can come to you without warning so keep in constant movement to hinder its attempt to flank you and make a very fast backline traveling long distances with weightlessness that benefits from your high mobility of "Sturdy + 5 and agility + 3", and The most important key is to always be next to an ally of the off tank type or damage never go too far or you are left vulnerable to a focus of 2 enemies.