Quickstep (anti flank / autoregen)

by matt2507
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Unauthorized Use
Flare deals 300% more Damage, has increased Projectile Speed, and its Cooldown is reduced by 10s, but no longer reveals.
Flare
Cooled Mags
Every 1.5s your inactive Weapon generates 2-10 Ammo.
Quick Switch
2
Escape Plan
Entering stealth below 65% health heals you for 100-500 health.
Stealth
5
Infused Crystals
Increase the ammo count of both of your weapons by 2-10.
Weapon
2
Relentless
Reduce the movement speed penalty of Scope by 20-100%
Weapon
5
Dexterous
Reduce the time to swap to your Side Arm by 20-100%
Quick Switch
1

Guide

Edit: Flare is not that good anymore because of the removal of detection.
See my second build for alternative: https://paladinsdecks.com/deck/show/pistolero-good-anti-tank-and-anti-flank/

I have made this build mainly to counter flanks like androxus or evie. For other flanks like maeve or koga, see my other build.
Use the pistol and the flare as a main defensive weapon against flanks. Going invisible when you are low life should give you what you need in health to survive and give you a fire window to aim a last shot with the sniper to finish them if your pistol is empty.

Do not hesitate to use the flare, it can make more dmg's than the sniper if well used, especialy agains't semi shield champions like androxus or vivian, just aim the their feets.

For the items, I usualy go for caut 2 then agi 1 (agi 1 is really important to compet with the flanks. No need to get more, aiming with the rifle will be more difficult with agi 2 or 3. If you play agains't a buck or another high regen char, caut 3 before agi 1 would be a better option). After that you are free to complement with what you need (caut 3 ,defensive item or kill to heal as regen).