Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.
Heal for 50-250 every 1s while Magic Barrier is active.
Reduce your active Cooldowns by 10-50% after getting an Elimination.
Heal for 100-500 over the duration of Scamper.
Reduce the Cooldown of Magic Barrier by 0.5-2.5s.
Increase your maximum Health by 50-250.