Run In or Run Away

by SodaBranch
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Maelstrom
Your weapon shots reduce the Cooldown of Shock Pulse by 0.5s and Shock Pulse chains 4 additional times.
Shock Pulse
Conduit
Increase your Movement Speed by 6-30% for 3s after hitting an enemy with Shock Pulse.
Shock Pulse
5
Arc Lightning
Increase the Chain range of Shock Pulse by 8-40%.
Shock Pulse
4
Spirit's Grace
Allies inside your Healing Totem gain 8-40% increased Movement Speed for 1s.
Healing Totem
4
Lightning Rod
Heal for 30-150 for each enemy hit with Shock Pulse.
Shock Pulse
1
Thunderstruck
Generate 6-30% of your Ammo for each unique enemy hit by Shock Pulse.
Shock Pulse
1

Guide

Hit your shots, trace the tanks well, always have a totem placed. Caut., Nimb., K.T.H., Morale Boost. Use Ghost Walk to have Ult. Immunity. If you need to run away, place the totems in front of you for a speed boost. Constantly strafe left and right while hitting Maelstrom, it makes it super easy to take down tanks while making it harder for them to hit you. If you're going against more than two tanks, swap Nimb. for Wreaker.