Dead Zone now deals 800 damage when the initial explosion hits an enemy.
Reduce the Cooldown of Dead Zone by 0.7-3.5s.
Heal for 25-125 Health per Second while standing in Dead Zone.
Increase the duration of Dead Zone by 0.5-2.5s.
Reduce the Cooldown of Flutter by 0.5-2.5s.
Gain 5-25% Damage Reduction for 3s after activating Flutter.