SoloTank CCR

by Khalimgg
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Scorch
Fireball deals 30% more damage and 30% more for each subsequent target hit.
Fireball
Brand
Enemies hit by Fireball receive 15-75% reduced healing for 3s.
Fireball
5
Last Stand
While Shield is active and you are below 40% Health, you heal 100-500 Health each second until you reach 40% Health.
Shield
3
Immovable Object
Gain 14-70% Crowd Control and Slow Reduction.
Armor
4
Cavalier
Increase your base maximum Health by 150-750.
Armor
2
Safe Travel
Gain a 150-750 damage Shield for 3s after you Charge.
Charge
1

Guide

Use this build while solo tanking against a team with many crowd control (Mal'Damba, Inara etc.)