TANK PIP

by RasMand
OB64 2172 views
6
2 +4
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Mischief I
Hits with your Potion Launcher reduce the Cooldown of all other skills by {scale=0.85|.05}s.
Weapon
From Above
Reduces the Cooldown of Weightless by {scale=.5|.5}s.
Weightless
1
Moxie
Receive {scale=2.5|2.5}% increased healing when below 50% Health.
Armor
1
Refreshing Jog
Regenerate {scale=25|25} Health every second while in Weightless.
Weightless
1
Shrewd Move
Eliminations reduce all active cooldowns by {scale=2.5|2.5}%.
Armor
1
Sturdy
Your weapon no longer knocks you back and deals {scale=10|10}% less self damage.
Weapon
1

Guide

First we had support pip, then flank pip. Get ready for TANK pip. The legendary makes you bounce aroun with weightless a lot if you cab aim. On the point you are almost unkillable with your constant healing and jumping.

From above: reducing the cooldown always helps if you want to jump around a lot.

Moxie: this helps to survive longer, since you will be taking most of the dmg.

Refreshing jog: since you are using weightless alot, you might as well heal while using it.

Shrewd move: more cooldown reduction. Always helps when you get an elimination on point.

Sturdy: sometimes you will find yourself close to enemies and then some dmg reduction and no knockback from your weapon helps.


This loadout works better with higher level cards. I recommend playing on classic siege so everyone is somewhat balanced.

This is my first post, i hope it is good.