Tendril gains a second charge.
What May Come
Reduce the damage you take by 4-20% for 3s after activating Tendril.
A Change of Faith
Reduce the Cooldown of Tendril by 0.6-3s after hitting an enemy with Dark Siphon.
Dance with Fate
Reduce the cooldown of Tendril by 0.6-3s.
The Maw's Embrace
Increase your Movement Speed by 6-22% for 1s after hitting anything with Deadly Scythe.
A Broken Path
Increase the Healing received from Dark Siphon by 50-250 health.