ULTIMATE HEAL + SELFHEAL BUILD

by scierwo
3.3 10381 views
96
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Spreading Influence
Decrease the percentage of Healing given to Marked targets by 15%, but you can have two Marks out at a time.
Mark of Fate
Shadow Tribunal
Mark of Fate now provides to its target an additional 2-10% of the Healing done to other allies with Abyssal Reconstruction.
Mark of Fate
5
The Price of Salvation
Heal for 60-300 over 2s after Healing an ally with Abyssal Reconstruction.
Abyssal Reconstruction
4
Magistrate's Might
Gain a 130-650-Health Shield for 3s after dropping to or below 35% Health.
Armor
1
New Resolve
Grant a 50-250-Health Shield to an ally for 2s when you Mark them.
Mark of Fate
3
Grand Design
Grants Marked ally 5-25% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.
Mark of Fate
2

Guide

Here's a guide to my build. When game starts, you need to mark 2 teammates who deal high damage over a long period of time (flanks or damage dealers). If you do that you receive heal from them for shooting them at your opponents. If you see that your teammate has low hp, mark them to give shield, and then heal it by healing someone else. If you want to selfheal, just mark someone who will heal you by shooting, and heal others, because you also get selfheal when you healing. For this build it's best to get such items from the store during the game - life steal, cauterization, chronos and master riding. Master riding is here to quickly reach the team after death, chronos for quickly load our ability to escape (and heal), cauterization and life steal because we inflict heavy damage with our gun, which will make shooting enemies we can do great harm to their treatment, and heal ourselves. The tactic to play is to heal our allies as much as possible, but also to shoot others to heal ourselves and apply a cauterization effect to opponents (most tanks).