Atlas the Man Out Of Time

There is no light in the future, only an all-consuming Darkness. The Realm is lost. Atlas will be born into this dark future as the son of the legendary judge, Lex. Each day he fights to survive, and each night he finds solace in stories of the Realm that used to be. These stories give Realmkind hope, but their final stand against the Darkness will fail tragically. All hope will be lost... save for one last glimmer. In a desperate bid, Atlas studied old books of Crystal magic, and mastered the control of time. He researched old tales of what could have been the source of this destruction — of how the world had fallen. Though his timeline was long past saving, he stepped into the past determined to find a way to save the Realm, and stop the Darkness, by changing the course of history itself. In this timeline, he succeeded, though not in ways he could predict.


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Health: 4000
Speed: 360


Talents

Deja vu
Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.
Setback
Temporal Divide
Greatly increase the size of Stasis Field, but its Duration is decreased to 3.5 seconds and its Cooldown is increased to 18s.
Stasis Field
Unstable Fissure
When you use Second Chance you also Rewind enemies within 20 units 3s into the past.
Second Chance

Cards

Beyond The Veil
Passing through Stasis Field increases your allies' or your own Movement Speed by 7-35% for 3s.
Stasis Field
1
Continuum Shift
Second Chance sends you 0.4-2s further into the past.
Second Chance
1
Distant Memory
Increase your Healing received from others by 5-25% while at or below 50% Health.
Armor
1
Hell Hunter
Generate 1-5 Ammo after hitting a fully-charged weapon shot.
Weapon
1
Infinity Engine
Your weapon doesn't consume Ammo for 1.6-8s after activating Stasis Field.
Stasis Field
1
Lessons of the Past
Gain a 100-500-Health Shield for 3s after hitting an enemy with Setback.
Setback
1
Life Unlived
Heal for an additional 150-750 when using Second Chance.
Second Chance
1
Lost Legacy
Heal for 80-400 every 1s for 3s after activating Stasis Field.
Stasis Field
1
No One Escapes
Enemies hit by Setback are Rewound 0.3-1.5s further into the past.
Setback
1
Old Wounds
Increase your maximum Health by 150-750.
Armor
1
Paradox
Reduce the Cooldown of Second Chance by 0.5-2.5s.
Second Chance
1
Phantom Pain
Reduce the Cooldown of Stasis Field by 1-5s after hitting an enemy with Setback.
Setback
1
Ravages of Time
Generate 2-10% Ultimate charge after getting an Elimination.
Armor
1
Rewritten History
Generate 1-5 Ammo after using Second Chance.
Stasis Field
1
Safe Haven
Increase your Healing received by 6-30% while Stasis Field is active.
Armor
1
Steady Arm
Generate 1-5 Ammo after hitting an enemy with Setback.
Setback
1

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