Moji and Friends

While the rest of her kind have fled into the burrows under the Enchanted Forest to avoid the war raging across the Realm, Moji took it upon herself to use her Leipori magic to defend the world. She charges into battle atop her trusty familiar, Po-Li, who carries her through the fray as she unleashes a maelstrom of sorcerous destruction on her enemies. Once the war is over and the Realm has returned to its natural state, she hopes to return to the Enchanted Forest to begin the healing process and help the Leipori restore all that was lost.


Who is Moji strong against? Who counters Moji?
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Health: 2200
Speed: 370


Talents

Boom Boom
Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.
Weapon
Snack Attack
When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.
Armor
Toot
Using Scamper Heals allies within 25 units and you for 600 over 3s.
Scamper

Cards

Boop
Increase your Movement Speed by 8-40% for 2s after using Scamper.
Scamper
1
Cozy
Heal for 50-250 every 1s while Magic Barrier is active.
Magic Barrier
1
Dense Woods
Increase the duration of your Magic Marks by 0.8-4s.
Familiar Spit
1
Fluffy
Increase your maximum Health by 50-250.
Armor
1
Glimmer
Increase your Movement Speed by 10-50% for 2s after being hit while Magic Barrier is active.
Magic Barrier
1
Greater Good
Gain 6-30% Lifesteal against enemies with the maximum number of Magic Marks.
Familiar Spit
1
Harmonious
Reduce your damage taken by 3-15% for 2s after Magic Barrier ends.
Magic Barrier
1
Morning Breath
Increase your Movement Speed by 5-25% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.
Familiar Spit
1
Nature's Blessing
Generate 0.4-2% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.
Familiar Spit
1
Peppy
Reduce your active Cooldowns by 10-50% after getting an Elimination.
Armor
1
Scoot
Reduce the Cooldown of Scamper by 0.4-2s.
Scamper
1
Scurry
Heal for 100-500 over the duration of Scamper.
Scamper
1
Shimmering
Reduce the Cooldown of Magic Barrier by 0.5-2.5s.
Magic Barrier
1
Symbiotic
Increase the Healing you receive by 7-35% while at or below 50% Health.
Armor
1
Will-o-the-Wisp
Increase your Movement Speed by 5-25% for 4s after getting a Killing Blow or Elimination.
Armor
1
Wobbles
Reduce your damage taken by 8-40% while using Scamper.
Scamper
1

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