Moji and Friends

While the rest of the rabbit-like leipori fled to the forests to avoid getting involved in the war raging across the Realm, Moji took it upon herself to summon the great nature spirits to defend the world. She charges into battle atop her trusty familiar, Po-Li, who carries her through the fray as she unleashes a maelstrom of sorcerous destruction on her enemies. Once the war is over and the Realm has returned to its natural state, she hopes to return to the forest to help her people begin the healing process and restore all that was lost.


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Health: 2200
Speed: 370

Top 5 Decks

3.1 Busy
MomijiSan
Snack Attack
Cozy
4
Harmonious
2
Peppy
3
Wobbles
2
Scurry
4
3.1 Healing
Vattendroppen
Toot
Cozy
3
Peppy
3
Scurry
3
Scoot
3
Symbiotic
3
3.1 1650 Selfheal
Vattendroppen
Toot
Peppy
3
Scurry
5
Symbiotic
5
Cozy
1
Scoot
1
3.1 Moji I Guess
Tanks Evans
Boom Boom
Greater Good
3
Scurry
3
Dense Woods
2
Shimmering
4
Cozy
3
Snack Attack
Peppy
3
Cozy
5
Shimmering
4
Nature's Blessing
2
Scurry
1

Show all Moji decks Create deck for Moji


Talents

Boom Boom
Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.
Weapon
Snack Attack
When you get an Elimination, drop a Health Pack that Heals the champion who picks it up for 600. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.
Armor
Toot
Using Scamper Heals allies within 25 units and you for 600 over 3s.
Scamper

Cards

Boop
Increase your Movement Speed by 8-40% for 2s after using Scamper.
Scamper
1
Cozy
Heal for 40-200 every 1s while Magic Barrier is active.
Magic Barrier
1
Dense Woods
Increase the duration of your Magic Marks by 0.8-4s.
Familiar Spit
1
Fluffy
Increase your maximum Health by 50-250.
Armor
1
Glimmer
Increase your Movement Speed by 10-50% for 2s after being hit while Magic Barrier is active.
Magic Barrier
1
Greater Good
Gain 8-40% Lifesteal against enemies with the maximum number of Magic Marks.
Familiar Spit
1
Harmonious
Reduce your damage taken by 3-15% for 2s after Magic Barrier ends.
Magic Barrier
1
Morning Breath
Increase your Movement Speed by 5-25% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.
Familiar Spit
1
Nature's Blessing
Generate 0.4-2% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.
Familiar Spit
1
Peppy
Reduce your active Cooldowns by 10-50% after getting an Elimination.
Armor
1
Scoot
Reduce the Cooldown of Scamper by 0.4-2s.
Scamper
1
Scurry
Heal for 100-500 over the duration of Scamper.
Scamper
1
Shimmering
Reduce the Cooldown of Magic Barrier by 0.5-2.5s.
Magic Barrier
1
Symbiotic
Increase the Healing you receive by 10-50% while at or below 50% Health.
Armor
1
Will-o-the-Wisp
Increase your Movement Speed by 5-25% for 4s after getting a Killing Blow or Elimination.
Armor
1
Wobbles
Reduce your damage taken by 8-40% while using Scamper.
Scamper
1

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