Ruckus The Worst of Friends

While toiling in the gold mines, a particularly wily and inventive goblin named Ruckus stumbled upon the long-lost mind-stone of a fallen war golem. He installed the relic into his mechanical digging suit, hoping it would provide the suit with enough power to outperform the other miners. But he was surprised when the ancient sentience reawakened and brought the suit to life. Though it resented its situation, its pilot, and the name it was given, Bolt nonetheless agreed to a tentative partnership, one that freed them both to scour the Realm in search of fame, fortune, and upgrades.


Who is Ruckus strong against? Who counters Ruckus?
Check out PaladinsCounter.com to find out!
Health: 4000
Speed: 365


Talents

Aerial Assault
Advance gains a 3rd charge, standing still causes Ruckus to jet upwards.
Advance
Flux Generator
Increase Emitter's Shield Health by 1250.
Emitter
Rocket Barrage
You may hold up to 3 charges of Missile Launcher.
Missile Launcher

Cards

Air Cooled
Activating Advance heals you for 80-400.
Advance
1
At The Ready
Successful hits with Rocket Launcher restore 5-25 ammunition.
Missile Launcher
1
Countermeasure
Dropping below 30% of your max health grants you a 150-750 health shield for 4s.
Armor
1
Crystal Capacitor
Reduce the Cooldown of Missile Launcher by 0.7-3.5s.
Missile Launcher
1
Dampener
Gain 150-750 Health.
Armor
1
Extended Magazines
Advance generates 15-75 Ammo.
Advance
1
Fuel Reserves
Increase the distance of Advance by 7-35%
Advance
1
Metal March
Gain 3-15% damage reduction for 2s after activating Missile Launcher.
Missile Launcher
1
Nanotechnology
While Emitter is active, heal for 50-250 Health each second.
Emitter
1
No Chill
Increase your movement speed while firing by 5-25%
Weapon
1
Opulence
Heal for 100-500 health when activating Missile Launcher.
Missile Launcher
1
Proximity
Activating Advance grants 3-15% damage reduction for 3s.
Advance
1
Quick Loader
Eliminations increase your reload speed by 7-35% for 5s.
Weapon
1
Refraction
Reduce the Cooldown of Emitter by 1-5s.
Emitter
1
Regenerative Alloy
While Emitter is active generate 5-25 ammo per second.
Emitter
1
Warden
Increases the duration of Emitter by 1-5s.
Emitter
1

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