Ruckus The Worst of Friends
While toiling in the gold mines, a particularly wily and inventive goblin named Ruckus stumbled upon the long-lost mind-stone of a fallen war-golem. He installed the relic into his mechanical digging suit, hoping it would provide the suit with enough power to outperform the other miners. He was quite surprised when the ancient sentience reawakened and brought the suit to life. Though it resented its situation, its pilot, and the name it was given, Bolt nonetheless agreed to a tentative partnership, one that freed them both to scour the Realm in search of fame, fortune, and upgrades.
![<b>Miniguns</b><br>Miniguns that deal 40 damage every 0.05s once fully spun up. Continue firing to increase your rate of fire. Has a maximum Ammo count of 200 and is fully effective up to 85 units.](/fileadmin/paladins/_processed_/f/4/csm_14581_74c798e038.jpg)
![](/fileadmin/_processed_/6/e/csm_Ability_1_8a4cdf7b02.jpg)
![<b>Missile Launcher</b><br>Fire two missiles at enemies that each deal 225 damage in a 15-unit-radius explosion. Fully effective up to 500 units. Has 3 charges.](/fileadmin/paladins/_processed_/b/f/csm_19540_3bc0dc1228.jpg)
![](/fileadmin/_processed_/f/2/csm_Ability_2_11ca19d9ae.jpg)
![<b>Emitter</b><br>Project a Shield around yourself that blocks up to 2000 damage and lasts for 4s or until destroyed. Affected by Wrecker.](/fileadmin/paladins/_processed_/7/0/csm_11434_04facf9cb7.jpg)
![](/fileadmin/_processed_/9/a/csm_Ability_3_d3f9297db3.jpg)
![<b>Advance</b><br>Quickly jet in the direction you are moving. You are able to fire while using Advance. This ability has 2 charges and has a range of 30 units.](/fileadmin/paladins/_processed_/7/f/csm_14658_6813b51aff.jpg)
![](/fileadmin/_processed_/0/1/csm_Ability_4_39117b628a.jpg)
![<b>Hexa Fire</b><br>After 1s, reveal 2 miniguns and rocket launchers that fire rapidly for 4s. The guns deal 120 damage every 0.04s and the launchers deal 250 damage every 0.25 seconds in a 10-unit-radius area. You take 10% reduced damage, but your Movement Speed is reduced by 75% while this effect is active. Ruckus is Immune to Crowd Control while this ability is active. Can be refired to cancel. Fully effective up to 200 units.](/fileadmin/paladins/_processed_/2/e/csm_13218_0d2080c493.jpg)
![](/fileadmin/_processed_/b/e/csm_Ability_5_e3f3af6d34.jpg)
Health: 4000
Speed: 365
Speed: 365
Top 5 Decks
6.6
Max Emitter
Rei
Rei
![<h5>Nanotechnology</h5><p>Heal for <span title="<table class='card-scale-table'><tr><th>Rank 1</th><td class=text-right>50</td></tr><tr><th>Rank 2</th><td class=text-right>100</td></tr><tr><th>Rank 3</th><td class=text-right>150</td></tr><tr><th>Rank 4</th><td class=text-right>200</td></tr><tr><th>Rank 5</th><td class=text-right>250</td></tr></table>" data-toggle="tooltip" data-html="true" data-placement="auto" class="card-scale">50-250</span> every 1s while Emitter is active.</p> Nanotechnology](/fileadmin/paladins/_processed_/1/a/csm_11446_96c1b02e3e.jpg)
5
![<h5>Refraction</h5><p>Reduce the Cooldown of Emitter by <span title="<table class='card-scale-table'><tr><th>Rank 1</th><td class=text-right>1</td></tr><tr><th>Rank 2</th><td class=text-right>2</td></tr><tr><th>Rank 3</th><td class=text-right>3</td></tr><tr><th>Rank 4</th><td class=text-right>4</td></tr><tr><th>Rank 5</th><td class=text-right>5</td></tr></table>" data-toggle="tooltip" data-html="true" data-placement="auto" class="card-scale">1-5</span>s.</p> Refraction](/fileadmin/paladins/_processed_/8/a/csm_12824_344f1df4d4.jpg)
5
![<h5>Warden</h5><p>Increase the duration of Emitter by <span title="<table class='card-scale-table'><tr><th>Rank 1</th><td class=text-right>1</td></tr><tr><th>Rank 2</th><td class=text-right>2</td></tr><tr><th>Rank 3</th><td class=text-right>3</td></tr><tr><th>Rank 4</th><td class=text-right>4</td></tr><tr><th>Rank 5</th><td class=text-right>5</td></tr></table>" data-toggle="tooltip" data-html="true" data-placement="auto" class="card-scale">1-5</span>s.</p> Warden](/fileadmin/paladins/cards/2149/11471.jpg)
3
![<h5>Regenerative Alloy</h5><p>Generate <span title="<table class='card-scale-table'><tr><th>Rank 1</th><td class=text-right>5</td></tr><tr><th>Rank 2</th><td class=text-right>10</td></tr><tr><th>Rank 3</th><td class=text-right>15</td></tr><tr><th>Rank 4</th><td class=text-right>20</td></tr><tr><th>Rank 5</th><td class=text-right>25</td></tr></table>" data-toggle="tooltip" data-html="true" data-placement="auto" class="card-scale">5-25</span> Ammo every 1s while Emitter is active.</p> Regenerative Alloy](/fileadmin/paladins/_processed_/0/b/csm_12696_6c8730060d.jpg)
1
![<h5>Countermeasure</h5><p>Gain a <span title="<table class='card-scale-table'><tr><th>Rank 1</th><td class=text-right>150</td></tr><tr><th>Rank 2</th><td class=text-right>300</td></tr><tr><th>Rank 3</th><td class=text-right>450</td></tr><tr><th>Rank 4</th><td class=text-right>600</td></tr><tr><th>Rank 5</th><td class=text-right>750</td></tr></table>" data-toggle="tooltip" data-html="true" data-placement="auto" class="card-scale">150-750</span>-Health Shield for 4s after dropping to or below 30% Health.</p> Countermeasure](/fileadmin/paladins/_processed_/9/5/csm_13394_5594bf2f21.jpg)
1
6.6
Flying Missile Launcher
Spinorex2011
Spinorex2011
![<h5>Crystal Capacitor</h5><p>Reduce the Cooldown of Missile Launcher by <span title="<table class='card-scale-table'><tr><th>Rank 1</th><td class=text-right>0.7</td></tr><tr><th>Rank 2</th><td class=text-right>1.4</td></tr><tr><th>Rank 3</th><td class=text-right>2.1</td></tr><tr><th>Rank 4</th><td class=text-right>2.8</td></tr><tr><th>Rank 5</th><td class=text-right>3.5</td></tr></table>" data-toggle="tooltip" data-html="true" data-placement="auto" class="card-scale">0.7-3.5</span>s.</p> Crystal Capacitor](/fileadmin/paladins/_processed_/1/e/csm_14970_9c54570c1a.jpg)
4
![<h5>Opulence</h5><p>Heal <span title="<table class='card-scale-table'><tr><th>Rank 1</th><td class=text-right>60</td></tr><tr><th>Rank 2</th><td class=text-right>120</td></tr><tr><th>Rank 3</th><td class=text-right>180</td></tr><tr><th>Rank 4</th><td class=text-right>240</td></tr><tr><th>Rank 5</th><td class=text-right>300</td></tr></table>" data-toggle="tooltip" data-html="true" data-placement="auto" class="card-scale">60-300</span> health for each player hit by Missile Launcher.</p> Opulence](/fileadmin/paladins/_processed_/5/a/csm_14971_7145689083.jpg)
2
![<h5>At The Ready</h5><p>Generate <span title="<table class='card-scale-table'><tr><th>Rank 1</th><td class=text-right>10</td></tr><tr><th>Rank 2</th><td class=text-right>20</td></tr><tr><th>Rank 3</th><td class=text-right>30</td></tr><tr><th>Rank 4</th><td class=text-right>40</td></tr><tr><th>Rank 5</th><td class=text-right>50</td></tr></table>" data-toggle="tooltip" data-html="true" data-placement="auto" class="card-scale">10-50</span> Ammo for each enemy hit by Missile Launcher.</p> At The Ready](/fileadmin/paladins/_processed_/9/2/csm_14969_20ef46fcc9.jpg)
1
![<h5>Fuel Reserves</h5><p>Increase the travel distance of Advance by <span title="<table class='card-scale-table'><tr><th>Rank 1</th><td class=text-right>7</td></tr><tr><th>Rank 2</th><td class=text-right>14</td></tr><tr><th>Rank 3</th><td class=text-right>21</td></tr><tr><th>Rank 4</th><td class=text-right>28</td></tr><tr><th>Rank 5</th><td class=text-right>35</td></tr></table>" data-toggle="tooltip" data-html="true" data-placement="auto" class="card-scale">7-35</span>%.</p> Fuel Reserves](/fileadmin/paladins/_processed_/c/2/csm_12735_10bb8435fe.jpg)
4
![<h5>Proximity</h5><p>Reduce your damage taken by <span title="<table class='card-scale-table'><tr><th>Rank 1</th><td class=text-right>3</td></tr><tr><th>Rank 2</th><td class=text-right>6</td></tr><tr><th>Rank 3</th><td class=text-right>9</td></tr><tr><th>Rank 4</th><td class=text-right>12</td></tr><tr><th>Rank 5</th><td class=text-right>15</td></tr></table>" data-toggle="tooltip" data-html="true" data-placement="auto" class="card-scale">3-15</span>% for 3s after activating Advance.</p> Proximity](/fileadmin/paladins/_processed_/b/2/csm_11461_09354a909d.jpg)
4
Show all Ruckus decks Create deck for Ruckus
Talents
![](/fileadmin/paladins/assets/blank-card.png)
![](/fileadmin/paladins/assets/LegendaryCard.png)
![](/fileadmin/paladins/_processed_/3/e/csm_16503_bf023b5fd0.png)
Aerial Assault
Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.
Advance
![](/fileadmin/paladins/assets/blank-card.png)
![](/fileadmin/paladins/assets/LegendaryCard.png)
![](/fileadmin/paladins/_processed_/a/5/csm_16519_3a00b87388.png)
Flux Generator
Increase the Shield granted by Emitter by 1300.
Emitter
![](/fileadmin/paladins/assets/blank-card.png)
![](/fileadmin/paladins/assets/LegendaryCard.png)
![](/fileadmin/paladins/_processed_/7/e/csm_20097_8ce9383612.png)
Rocket Barrage
Increase the radius of Missile Launcher's explosions by 66%.
Missile Launcher
Cards
![](/fileadmin/paladins/assets/blank-card.png)
![](/fileadmin/_processed_/9/d/csm_CardSkin_Frame_Silver_common_6ada5888b0.png)
![](/fileadmin/paladins/_processed_/e/7/csm_13146_606de976e3.jpg)
Air-Cooled
Heal for 80-400 after activating Advance.
Advance
1
![](/fileadmin/paladins/assets/blank-card.png)
![](/fileadmin/_processed_/9/d/csm_CardSkin_Frame_Silver_common_6ada5888b0.png)
![](/fileadmin/paladins/_processed_/9/2/csm_14969_2398bc69ea.jpg)
At The Ready
Generate 10-50 Ammo for each enemy hit by Missile Launcher.
Missile Launcher
1
![](/fileadmin/paladins/assets/blank-card.png)
![](/fileadmin/_processed_/9/d/csm_CardSkin_Frame_Silver_common_6ada5888b0.png)
![](/fileadmin/paladins/_processed_/9/5/csm_13394_2d16dc9d77.jpg)
Countermeasure
Gain a 150-750-Health Shield for 4s after dropping to or below 30% Health.
Armor
1
![](/fileadmin/paladins/assets/blank-card.png)
![](/fileadmin/_processed_/9/d/csm_CardSkin_Frame_Silver_common_6ada5888b0.png)
![](/fileadmin/paladins/_processed_/1/e/csm_14970_b79ec25574.jpg)
Crystal Capacitor
Reduce the Cooldown of Missile Launcher by 0.7-3.5s.
Missile Launcher
1
![](/fileadmin/paladins/assets/blank-card.png)
![](/fileadmin/_processed_/9/d/csm_CardSkin_Frame_Silver_common_6ada5888b0.png)
![](/fileadmin/paladins/_processed_/7/9/csm_14306_8c02555aa7.jpg)
Dampener
Increase your maximum Health by 150-750.
Armor
1
![](/fileadmin/paladins/assets/blank-card.png)
![](/fileadmin/_processed_/9/d/csm_CardSkin_Frame_Silver_common_6ada5888b0.png)
![](/fileadmin/paladins/_processed_/6/d/csm_14280_78ff9b56d0.jpg)
Extended Magazines
Generate 15-75 Ammo after using Advance.
Advance
1
![](/fileadmin/paladins/assets/blank-card.png)
![](/fileadmin/_processed_/9/d/csm_CardSkin_Frame_Silver_common_6ada5888b0.png)
![](/fileadmin/paladins/_processed_/c/2/csm_12735_01b6ea9542.jpg)
Fuel Reserves
Increase the travel distance of Advance by 7-35%.
Advance
1
![](/fileadmin/paladins/assets/blank-card.png)
![](/fileadmin/_processed_/9/d/csm_CardSkin_Frame_Silver_common_6ada5888b0.png)
![](/fileadmin/paladins/_processed_/f/f/csm_14963_069caf9afd.jpg)
Metal March
Reduce your damage taken by 3-15% for 2s after using Missile Launcher.
Missile Launcher
1
![](/fileadmin/paladins/assets/blank-card.png)
![](/fileadmin/_processed_/9/d/csm_CardSkin_Frame_Silver_common_6ada5888b0.png)
![](/fileadmin/paladins/_processed_/1/a/csm_11446_6391e97194.jpg)
Nanotechnology
Heal for 50-250 every 1s while Emitter is active.
Emitter
1
![](/fileadmin/paladins/assets/blank-card.png)
![](/fileadmin/_processed_/9/d/csm_CardSkin_Frame_Silver_common_6ada5888b0.png)
![](/fileadmin/paladins/_processed_/7/3/csm_13395_00bd219272.jpg)
No Chill
Increase your Movement Speed while firing by 5-25%.
Weapon
1
![](/fileadmin/paladins/assets/blank-card.png)
![](/fileadmin/_processed_/9/d/csm_CardSkin_Frame_Silver_common_6ada5888b0.png)
![](/fileadmin/paladins/_processed_/5/a/csm_14971_219935e76b.jpg)
Opulence
Heal 60-300 health for each player hit by Missile Launcher.
Missile Launcher
1
![](/fileadmin/paladins/assets/blank-card.png)
![](/fileadmin/_processed_/9/d/csm_CardSkin_Frame_Silver_common_6ada5888b0.png)
![](/fileadmin/paladins/_processed_/b/2/csm_11461_176c7e05a3.jpg)
Proximity
Reduce your damage taken by 3-15% for 3s after activating Advance.
Advance
1
![](/fileadmin/paladins/assets/blank-card.png)
![](/fileadmin/_processed_/9/d/csm_CardSkin_Frame_Silver_common_6ada5888b0.png)
![](/fileadmin/paladins/_processed_/9/8/csm_14955_c51e8c882d.jpg)
Quick Loader
Increase your Reload Speed by 10-50%.
Weapon
1
![](/fileadmin/paladins/assets/blank-card.png)
![](/fileadmin/_processed_/9/d/csm_CardSkin_Frame_Silver_common_6ada5888b0.png)
![](/fileadmin/paladins/_processed_/8/a/csm_12824_4631ddcdae.jpg)
Refraction
Reduce the Cooldown of Emitter by 1-5s.
Emitter
1
![](/fileadmin/paladins/assets/blank-card.png)
![](/fileadmin/_processed_/9/d/csm_CardSkin_Frame_Silver_common_6ada5888b0.png)
![](/fileadmin/paladins/_processed_/0/b/csm_12696_4f419b9574.jpg)
Regenerative Alloy
Generate 5-25 Ammo every 1s while Emitter is active.
Emitter
1
![](/fileadmin/paladins/assets/blank-card.png)
![](/fileadmin/_processed_/9/d/csm_CardSkin_Frame_Silver_common_6ada5888b0.png)
![](/fileadmin/paladins/_processed_/4/5/csm_11471_fb2f501c0f.jpg)
Warden
Increase the duration of Emitter by 1-5s.
Emitter
1
Back