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OB64 Burn, Monster!
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Burn, Monster! I
Fire Bomb now Cripples enemies and deals 42.5-65% more damage.
First Blood I
Gain 25.5-39% Lifesteal.
Hunting Party I
Hunter's Mark's damage increase now also benefits allies, is increased to 21.25-32.5% bonus damage, and has a 2s reduced Cooldown.
Mercy Kill I
Nade Launcher deals up to 85-130% additional damage based on the target's missing Health.
Hurl an incendiary device that leaves a pool of fire for 6s. Enemies that contact the fire will burn for 9% of their maximum health over 0.6s and have their healing reduced by 50%. Continued Contact refreshes this effect.
Gain 4-40% movement speed for 3s when activating Fire Bomb.
Fire Bomb reduces healing by 2.5-25% more.
Reduce self damage taken from Fire Bomb by 10-100%.
Reduce the cooldown of Fire Bomb by 0.5-5s.
Mark an enemy for 6s. Marked enemies are revealed and take 15% increased damage from your basic attacks.
The reveal portion of your Hunter's Mark lasts 0.5-5s longer.
Gain 100-1000 Health if you kill your Hunter's Mark target.
Reduce the cooldown of Hunter's Mark by 0.5-5s.
Gain 2.5-25% Movement Speed while Hunter's Mark is active.
Fire a grenade that deals 700 damage in a small area of effect.
Reduce the cooldown of Nade Launcher by 0.25-2.5s.
In The Fray
Activating Nade Launcher grants 2-20% damage reduction for 3s.
Gain 5-50% reload speed for 3s after using Nade Launcher.
Turn The Table
Heal for 25-250 after hitting an enemy with Nade Launcher.
Fire one shot every 0.09 seconds that deals 120 damage. Effective up to Medium Range.
Locked and Loaded
Increase your Ammo count by 1-10.
Getting an elimination reduces all active cooldowns by 5-50%.
Increase your maximum Health by 25-250.
You cannot be slowed below 50-95% of your base movement speed.