Vii The Right Hand of the Tribunal

Since the very beginning, the Realm has been in peril. Be it calamitous threats rivaling the Scourges of old, or the unbridled ambitions of evil men, fate has always conspired against Realmkind. It was in defiance of this injustice that the Outer Tribunal was formed. But for true justice to prevail, the order would need more than pious Judges. They'd need an Executioner. Someone unburdened by the trappings of mercy who would ensure that judgements cast were judgements kept. VII is one whose past is chronicled upon the gravestones of the wicked. He is the grim reaper; a collector of tithes made in guilty blood. Like a phantom, he undertakes missions that would break most men, employing ruthless force and deadly precision. But then again, whose to say he is even a man?


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Health: 1900
Speed: 370

Top 5 Decks

Tribunal Upgrades
Night Watch
3
Rapid Response
3
Red Room
3
Unknown Caller
3
The Fear
3
Overcharged
Unknown Caller
5
Rapid Response
5
Terror
2
Equivocate
2
Latch and Fire
1

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Talents

Overcharged
Decree 77 ultimate is now Overcharged. The ultimate will no longer fear enemies but will deal 1100 in a small radius after targeting an enemy for 1s -- the Ultimate charge rate is increased by 50%.
Spring Loaded
Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 35% and increase range by 25%
Tribunal Upgrades
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Cards

Aggressive Dodge
Increase the distance traveled by Explosive Dodge by 5-25%.
Explosive Dodge
1
Equivocate
Heal for 100-500 if the enemy is a Frontline.
Grappling Hook
1
Fragments
Heal for 10-50% of your maximum Health over 5s after latching to a wall with Grappling Hook.
Armor
1
Latch and Fire
Reduce the Cooldown of Grappling Hook by 1-3s after activating Explosive Dodge.
Explosive Dodge
1
My City
Reduce your damage taken by 10-50% while latched to a wall after using Grappling Hook.
Grappling Hook
1
Nasty Surprise
Generate 10-30 Ammo after activating Explosive Dodge.
Explosive Dodge
1
Never Look
Increase your maximum Health by 50-250.
Armor
1
Night Watch
Generate 4-20 Ammo when you activate Trigger Discipline.
Trigger Discipline
1
Pop Off
Increase the Area of Effect of Explosive Dodge bombs by 10-50%.
Explosive Dodge
1
Rapid Response
Decrease the recoil of Mag Dump by 10-50%.
Trigger Discipline
1
Red Room
Increase your Movement Speed by 4-20% while in Automatic fire mode.
Trigger Discipline
1
Terror
(223153) Increase the pull strength of Grappling Hook by 5-25%.
Grappling Hook
1
The Fear
Reduce your active Cooldowns by 1-5s after getting a Killing Blow while in Burst Mode.
Trigger Discipline
1
The Night
Reduce the cooldown of Explosive Dodge by 1-3s after activating Grappling Hook.
Grappling Hook
1
Tick Tock
Reset the Cooldown of Grappling Hook after falling to or below 10-30% Health.
Armor
1
Unknown Caller
Increase your Reload Speed by 5-25%.
Weapon
1

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