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Asymmetric Warfare
Distortion Field now damages enemies for 125 every .5s for the duration of Distortion Field and heals allies for 75 every .5 seconds while inside of the field.
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Determined Defense
Increase your maximum Health by 50-250.
Armor
2
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Air Supremacy
Reduce damage your taken by 5-25% for 2.5s after activating Commanding Leap.
5
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Getting Jumpy
Reset the Cooldown of Commanding Leap after dropping to or below 10-50% Health.
Armor
4
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Snap To It
Reduce the time it takes to bring up Designated Sights by 10-50%.
3
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Interdiction
Increase your maximum Ammo by 2-10.
Weapon
1
Guide
Octavia is very strong on medium range but is very vulnerable to flanks. That's why i think asymmetric warfare is her best talent, because a dome helps her win a fight against a flank pushing her, while giving her an extra damage source besides her gun and her ultimate.
First things first, we have Getting Jumpy IV so we can double leap on a fight against a flank.
This card also synergizes with Air Supremacy, ensuring that we dont get easily killed while mid air.
Determined Defense is a very basic card to help our survivability.
Snap To It is a personal preference card, because i think the time that it takes to bring up designated sights is too long.
Lastly, Interdiction is an amazing filler card, since it increases your ammo capacity by 17%.
Overall, try not to use your leap too early, because you become a very easy target for mobile flanks like andro or evie, even buck.
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