Big Damage

by RoboTiger
3.1 215 views
1
0 +1
Share this deck


Maelstrom
Your weapon shots reduce the Cooldown of Shock Pulse by 0.5s and Shock Pulse chains 4 additional times.
Shock Pulse
Arc Lightning
Increase the Chain range of Shock Pulse by 8-40%.
Shock Pulse
5
Thunderstruck
Generate 6-30% of your Ammo for each unique enemy hit by Shock Pulse.
Shock Pulse
4
Lightning Rod
Heal for 30-150 for each enemy hit with Shock Pulse.
Shock Pulse
4
Electrostatic
Increase your Ammo regeneration speed by 12-60%.
Weapon
1
Thunderlord
Increase your maximum Ammo by 10-50%.
Weapon
1

Guide

WHATEVER YOU DO, DO NOT USE THIS IF YOU ARE THE ONLY HEALER IN THE TEAM, THEY ARE DEPENDING ON YOU MAN

This does require at least 2 enemies to be BEAST, more=better.

Just launch your Shock Pulse into the enemies and watch it bounce around.

This deck provides you with a little more ammo (Thunderlord I = 10%)

Faster regeneration of your ammo (Electrostatic I = 12%) + (Thunderstruck IV = 24% per unique enemy hit)

Some healing (Lightning Rod IV = 120 for each hit)

And an upgraded version of the Shock Pulse (Arc Lightning V = 40% more range)

This out damages more damage champions than you'd think

WHATEVER YOU DO, DO NOT USE THIS IF YOU ARE THE ONLY HEALER IN THE TEAM, THEY ARE DEPENDING ON YOU MAN