Brightmarsh deck

by Alisuu1
3.4 439 views
0
0 0
Share this deck


Luminary
Allies affected by your Astral Mark deal 15% increased weapon damage.
Astral Mark
Astral Cycle
Increase the duration of Astral Mark by 0.4-2s.
Astral Mark
3
Space Jam
Increase your jump height by 12-60% while using Stellar Wind.
Stellar Wind
1
Relativity
Heal for 40-200 every 1s for 10s after applying Astral Mark.
Astral Mark
1
Retrograde
Reduce the Cooldown of Astral Mark by 0.4-2s.
Astral Mark
5
Lightyears
Increase the range of Astral Mark by 4-20%.
Astral Mark
5

Guide

Using space jam card allows you to do a jump to get High Ground of spawns when you are on Low Ground ( only tested on brightmarsh it could work on another maps too).