![](/fileadmin/paladins/assets/blank-card.png)
![](/fileadmin/paladins/assets/LegendaryCard.png)
![](/fileadmin/paladins/_processed_/0/6/csm_19943_432141014f.png)
Undying
Reduce the damage you take by 20% while at or below 50% Health.
Armor
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![](/fileadmin/_processed_/9/d/csm_CardSkin_Frame_Silver_common_6ada5888b0.png)
![](/fileadmin/paladins/_processed_/c/3/csm_19913_859326b460.jpg)
Hulking Monstrosity
Increase your maximum Health by 150-750.
Armor
5
![](/fileadmin/paladins/assets/blank-card.png)
![](/fileadmin/_processed_/9/d/csm_CardSkin_Frame_Silver_common_6ada5888b0.png)
![](/fileadmin/paladins/_processed_/8/1/csm_19909_1f9d1caa28.jpg)
It Follows
Increase your Movement Speed by 2-10% for each Calamity Charge you have.
Calamity Blast
1
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![](/fileadmin/_processed_/9/d/csm_CardSkin_Frame_Silver_common_6ada5888b0.png)
![](/fileadmin/paladins/_processed_/a/4/csm_19922_0bd70856e0.jpg)
Necromantic Might
Reduce the damage required to generate a Calamity Blast charge by 100-500.
Power Siphon
3
![](/fileadmin/paladins/assets/blank-card.png)
![](/fileadmin/_processed_/9/d/csm_CardSkin_Frame_Silver_common_6ada5888b0.png)
![](/fileadmin/paladins/_processed_/f/8/csm_20063_f065d88aec.jpg)
Strength of Stone
Reduce your damage taken by up to 4-20% based on the number of Calamity Blast charges you have stored.
Calamity Blast
4
![](/fileadmin/paladins/assets/blank-card.png)
![](/fileadmin/_processed_/9/d/csm_CardSkin_Frame_Silver_common_6ada5888b0.png)
![](/fileadmin/paladins/_processed_/3/2/csm_19976_8c9904b5ca.jpg)
Playing God
Heal for 5-25% of the damage Absorbed by Power Siphon.
Power Siphon
2