Tendril gains a second charge, but its Cooldown is increased by 2s.
Reduce the Cooldown of Dark Siphon and Obliteration by 0.4-2s after activating Tendril.
Increase your maximum Health by 50-250.
A Change of Faith
Reduce the Cooldown of Tendril by 0.6-3s after hitting an enemy with Dark Siphon.
Dance with Fate
Reduce the cooldown of Tendril by 0.6-3s.
Consuming Darkness stacks Heals you for an additional 10-50 per stack.