Dead Zone now deals 800 damage when the initial explosion hits an enemy.
Increase the duration of Dead Zone by 0.5-2.5s.
Heal for 25-125 Health per Second while standing in Dead Zone.
Eliminations reduce active cooldowns by 10-50%
Gain 5-25% Damage Reduction for 3s after activating Flutter.
Activating Seedling generates 1-5 Ammo.