Executioner - hit and run

by ALFONSE
3.5 609 views
16
0 +16
Share this deck


Street Justice
Pounce Executes targets at or below 35% Health.
Pounce
Shred
Reduce the Cooldown of Pounce by 0.5-2.5s.
Pounce
4
Scamper
Increase your Movement Speed by 10-50% for 3s after using Pounce.
Pounce
1
Savagery
Heal for 70-350 after using Pounce.
Pounce
4
Cut and Run
Increase your Movement Speed by 10-50% for 4s after getting a Killing Blow or Elimination.
Armor
2
Persistence
Reduce the damage you take by 4-20% while at or below 40% Health.
Armor
4

Guide

The strategy of this deck is to hit 2/3 times the enemy and escape then after one or 2 sec, go and hit again the enemy and when he's below 30% health use Pounce.
Thanks to Shred IV, you'll be able to use Pounce multiple times and with Scamper I and Persistence IV you'll be able to escape rapidly from other enemies.
This strategy works especially if you focus on healers.

-For Siege: DON'T GO TO THE POINT FOR ANY REASON.

-For Onslaught: If the point is surrounded by walls, try to hit through doors/windows and escape, then repeat.

-For TDM: I don't suggest using this loadout but if you want to try, you have to stay safe and go behind them. Don't flank from one side because with this loadout you don't have ways to heal yourself. If it is necessary to flank from one side, remember that you can use Pounce to escape rapidly.