Scorch
Increase the damage of Fireball by 30% and deal 20% increased damage for each subsequent target hit after the first.
Fireball
Last Stand
Heal for 100-500 every 1s while Shield is active and you are at or below 40% Health.
Shield
1
Incinerate
Reduce the Cooldown of Fireball by 0.4-2s.
Fireball
2
Running Start
Increase your Movement Speed by 10-50% for 3s after using Charge.
Charge
5
Towering Barrier
Reduce the Cooldown of Shield by 0.8-4s.
Shield
5
Heat Transfer
Reduce the Cooldown of Charge by 0.5-2.5s for every 1000 damage your Shield takes.
Shield
2
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