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Cursed Revolver
Your Revolver becomes automatic, dealing 600 damage every 0.5s.
Weapon
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Abyssal Touch
Reduce the Cooldown of Nether Step by 1.2-6s after hitting an enemy with Defiance.
Defiance
5
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Elusive
Increase your Movement Speed by 10-50% for 3s after activating Nether Step.
Nether Step
2
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Marksman
Generate 1-5 Ammo after hitting an enemy with Defiance.
Defiance
2
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Through the Warp
Increase the distance of each Nether Step dash by 5-25%.
Nether Step
3
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Featherweight
Heal for 50-250 every 1s while drifting.
Armor
3
Guide
YOU NEED SOME TIME TO ADAPTED TO THIS DECK BUT DONT LOSE IT JUST KEEP UP AND YOU WILL SEE PROGRES IN 10-15 GAME's YOU CAN RUSH BUT TRY TO SAVE WHEN YOU SRE 700-900 HP THIS IS MY EXPIRIENCE AND I WILL SEY IS GOOD BUT BEST FOR ALL IS TO MAKE THEM OWN SOMETING TO SOMETHING AND YOU WILL GOT WHAT YOU LIKE AND WHAT YOU NEED , TRY TO BE IN SAFE POSITION WHEN YOU JUMPING IN ONE JUM YOU CAN GET LIKE 300+ HP , you need to have some time to see what is wahat and how to use it BEST HEALING IS A RISK BUT YOU WILL HAVE JUMP AND YOUR MOMENT IN CASUAL I GOT QUAD LIKE 2/5 metch's but no one can do a same TRIPLE IS EZ > DUBLE SO EZ AND IN LIKE EVERY GAME YOU WILL HAVE FUN , AND 22 IS A JUST A TO KNOW WHO IS RIDE I WILL TAKE MORE TIME SOME OTHER DAY for more deck's HAVE FUN , ROCK AND BE HAPPY HOW EVER IS ENEDED BECOUSE PLAYERS ARE SO MUCH IMPROVE AND I LIKE COMPETITION " 22 is to for you " i will make and will be 22 in all GM to know who is geting you deck's
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