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Focus
Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.
Spirit Link
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Magic in the Blood
Reduce the Cooldown of your next Chain Heal by 0.1-0.5s after hitting an enemy with Sigil. This effect stacks.
Weapon
5
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![](/fileadmin/_processed_/9/d/csm_CardSkin_Frame_Silver_common_6ada5888b0.png)
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Aico Forces
Grant 1-5% Damage Resistance for 2s to each player to which Chain Heal bounces. This effect stacks.
Chain Heal
4
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![](/fileadmin/_processed_/9/d/csm_CardSkin_Frame_Silver_common_6ada5888b0.png)
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Refreshing Break
Grant 0.17-0.85% Ultimate Charge to each player to which Chain Heal bounces.
Chain Heal
4
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![](/fileadmin/_processed_/9/d/csm_CardSkin_Frame_Silver_common_6ada5888b0.png)
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Rest and Relaxation
Increase your maximum Ammo by 2-10.
Weapon
1
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![](/fileadmin/_processed_/9/d/csm_CardSkin_Frame_Silver_common_6ada5888b0.png)
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Future Generations
After taking 2000-1500 damage, your next use of Chain Heal does not cause it to go on Cooldown.
Chain Heal
1