He's Going the Distance

by Shadowpuppy
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Yomi
Your heavy hit passes through enemies, deals 150 more damage, and has no range limit.
Weapon
Blade Dance
Increase the distance of Whirl by 10-50%
Whirl
5
Kindling
Activating Whirl generates 1-5 Ammo.
Whirl
3
Master Stance
Successful hits with Counter reduce the cooldown of Whirl by 1-5s.
Counter
4
Viciousness
Successfully Countering an attack will generate 2-10 ammo.
Counter
2
Wild Fire
Reduce the cooldown of Whirl by 0.5-2.5s for every enemy hit.
Whirl
1

Guide

Zhin needs more mobility to survive with the duration nerf on billow.
BladeDance has excellent distance

Counter 1.5 seconds with MasterStance 5.5 seconds of 7 so whirl is almost always up when coming out of counter unless no one shoots it.
Whirl -- Billow , they will time your exit -- counter get hit -- Whirl Out

The ammo cards allow you to finish targets without a reload.